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Return to the ghost tower of inverness pdf
Return to the ghost tower of inverness pdf





return to the ghost tower of inverness pdf

What has caused Azak-Zil to fall to undeath is left for PCs to discover. What search parties have discovered since then is the pits are now overrun by undead of a strange sort, since they still work the mine and keep it to themselves. These dwarves became wealthy until one day the flow of ore stopped. It was dwarves of Irongate who at last discovered the wealth of iron, platinum, mithril, adamantite and gold at this location. Many nations and clans vied to find and establish this mining colony. First mentioned in the seminal hardback Greyhawk Adventures, the Azak-Zil (Pureheart in dwarvish) is the site of a meteor crash on the fringe of the desert and hills.

Return to the ghost tower of inverness pdf pdf#

Look for a copy online or the PDF if you can!Ĥ. This is a good low to mid-level module and can get players started on a campaign that involves the Bright Desert region.

return to the ghost tower of inverness pdf

Though technically in the Abbor Alz Hills, the Ghost Tower is quite close enough to the Bright Desert to get included in this series. This is a standard dungeon (tower) crawl where heroes search for the ominous Soul Gem that once belonged to an ancient evil wizard (maybe why Rary was attracted to the region). The classic module C2: Ghost Tower of Inverness was first published in 1979 by Allen Hammack and is considered one of the 30 greatest adventures of all time. PCs will have to be quite experienced to take on this threat before it gets out of hand.ģ. A powerful archmage and a wyrm sounds like a deadly combination indeed. Volte most likely wants to be left alone, but rumor says Rary has been entreating the wyrm to become his ally. Volte is a wyrm (dangerous indeed) who original hailed from the Stark Mounds to the west before being drove out over a century ago. Deep within the lonely spur of rock in the northern desert, sleeps the blue dragon Volte. Other ancient threats lair in the Bright Desert. The location of this place is interestingly not marked on a map which is great for DMs so they can send players on a Raiders of the Lost Ark style desert hunt.Ģ. Found in the indispensable 2E accessory Rary the Traitor, this location is where the last cursed king of Sulm still lurks with his treasures. Shattados Palace is one of the few remaining ruins of this ancient time. The Bright Desert was formerly the ancient (and evil) realm of Sulm before a cursed crown transformed it into a waste and the people turned into manscorpions. There is a lot going on here besides the wizard Rary (check out Dungeon #98 for more info on the Bright Desert), let's dig in!ġ. The subject of the day is: 5 Reasons to Visit the Bright Desert! The Bright Desert is centrally located in the Flanaess and post-wars becomes a nation called the Bright Lands (after Rary the Traitor took the place over). Today I continue my article series, "5 Reasons to Visit." If you haven't read my seven previous installments, check this link to the Best of Greyhawkery and peruse those and many more good posts.







Return to the ghost tower of inverness pdf